Generator operators use noises, splines, shaders and more to create altitude data, which deforms the tfTerrain object.
Generator operators can be layered infinitely and the effects are mixed using blend modes.
Each generator has its own Properties tab, with individual parameters, instructions for which can be accessed below.
tfFormula
tfGradient
tfGrid
tfGroup
tfNoise
tfShader
tfSpline
tfTrace
Each generator also has an Operator, Masking and Preview tab.
These settings are the same for all operators, pages for which can be accessed below.
Operator tab
Masking tab
Preview tab