https://player.vimeo.com/video/655330992?h=f13eecdd84&badge=0&autopause=0&player_id=0&app_id=58479/embed
The Turbulence setting, in Noise Type is driving the terrain on the right, with the 2D height map on the left illustrating.
In the Properties tab are all of the aspects which create the noise.
Set at Turbulence, by default, there are many of the standard noise types available, but only the ones which are suitable for terrain generation.
Image to show the fourteen Noise Type settings available.
These can be increased to create more detail in your terrain (without having to increase the Segment Count value).