https://player.vimeo.com/video/673193630?h=0b06beb5f5&badge=0&autopause=0&player_id=0&app_id=58479
https://player.vimeo.com/video/749506289?h=5bfa17e622&badge=0&autopause=0&player_id=0&app_id=58479
Introduced in Build 1480
This means that the control grid can directly be rendered using the operator shader and inspected in the Preview tab, and the Grid Monitor.
A 5x5 grid with points visible.
The grid generates points and each of the blue points can be clicked and dragged up or down inside the viewport to create deformation.
Once the points have been moved, they leave value lines, which indicate how far they have been deformed from their default state.
The deformed points also change color.
The most deformed lines and points turn pink, with those in between being a lilac color.
Determines the number of points on the X-axis.
Fewer points will create more deformation in the grid.