Overview Video

https://player.vimeo.com/video/655336352?h=39f4e840e3&badge=0&autopause=0&player_id=0&app_id=58479


tfShader generates a height field based on any texture or Cinema 4D channel shader that works in UV space.

To activate tfShader you will need to go to the Properties tab and import a shader into the scene.

tfshader001.PNG

Height field generated by the TerraformFX logo image.


Properties tab

You can import your shader into the scene by clicking on the Shader drop-down arrow.

Shader

You can either import from the drop-down menu or you can bring a shader of your own in, by clicking the file icon to the right of the shader box.

tfshader_top_image_01.png

Here, a logo has been imported and you can see the shader deformation effect.