xpSplineMesher generates a mesh from xpTrails or spline objects.

It can also use the data generated by an xpBranch modifier to produce a single mesh from a multi-segment spline.


Object Properties

xpSplineMesher_01.png

In this image, the spline on the left is being meshed into a renderable object, with xpSplineMesher.

Render Only

If this is enabled, meshing will only take place at render time, not during editing.

This can speed up the viewport significantly.

Planar

Enabling this setting will make the mesh flat like a ribbon.

The direction of the mesh can be changed with the Plane Up parameter.

xpSplineMesher_Planar_01.png

With Planar enabled, a 2D plane is being generated (rather than a 3D object).

Plane Up

Set as Free, by default, this sets the direction of the mesh.

The alternative settings are: World X, World Y, World Z, Local X, Local Y and Local Z.

Growth

This parameter affects what proportion of the spline will be meshed.