xpColor is used to control and animate particle color.


Object properties

Untitled

xpColor Object tab menu.

Enabled

Check this box to enable the xpColor modifier.

xpColor_Enabled.mp4

Animation to demonstrate xpColor being enabled and the resulting particle change to the Color setting of red.

Mode

Set at Independent, by default.

You can change this to Action-Controlled.

Independent Mode

In this mode, particles will be affected if they come into the field of effect of the modifier.

Action-Controlled Mode

When in the Action-Controlled setting, the modifier will only act on a particle when told to do so by an action.

Color Operation

The default mode is Set Color (Immediate) but there are a lot of other options, as shown in the image below.