xpAvoid Object tab menu.
Checking this box activates xpAvoid.
Set at Independent, by default.
You can change this to Action-Controlled.
In this mode, particles will be affected if they come into the field of effect of the modifier.
When in the Action-Controlled Mode setting, the modifier will only act on a particle when told to do so by an action.
This is the distance, in scene units, at which the particle will detect that there is an object to be avoided.
The shorter this distance, the closer the particle will get to the object before starting to turn to avoid the object.