xpAction objects control effects and processes which are carried out on particles or other X-Particles objects.

They are are activated when the conditions in a Question object are satisfied or when triggered in other ways, such as a collision.

The type of action (what effect or process the object will actually do once triggered) is chosen from a list within the object tab.


You can add an Action object to the scene in several ways:

When you have created an Action object you can set various parameters in it.

One action - the Editor Display Only action - is always available, even if you select another action type.

With this, you can alter the particle display in the editor, which can be helpful to see which particles are being affected by the action and when they are affected (you can see when an action occurs, by changing the particle color, for example).

You can change the action at any time, by first choosing the general type of action from the Action Type menu and then choosing the desired action from the secondary menu below.

Note: You can turn off an action at any time, by disabling it in the Object Manager or by disabling any Question objects or modifiers which use the action.


Object tab