The tfTerrain object is the starting point in creating a custom landscape; it should always be the parent object within a TerraformFX object hierarchy.

It evaluates operator objects, placed as its children, and generates terrain features as a result.

By default, a new tfTerrain object will automatically include four operators as its children: tfNoise and tfGrid generators and both a tfFlood and a tfErosionHydraulic filter.

This set-up gives you a helpful starting point for your terrain.

However, these operators can be deleted in order to start from scratch.

There are separate pages explaining all of the operator parameters in full.

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Start-up view for tfTerrain.


Object tab

Display

Enable

This box is checked by default, giving the terrain color in the viewport.

This is determined by the gradient setting, which maps a gradient to either the Altitude or Slope values.

Unchecking it will disable the display mode making your terrain the default gray.

TerraformFX_terrain_[display]_v010.png

On the left-hand terrain, Display has been disabled. It is enabled on the right, with the color gradient applied.

Color