Overview Video
https://player.vimeo.com/video/655340965?h=2398884c5e&badge=0&autopause=0&player_id=0&app_id=58479
The tfTerrain object is the starting point in creating a custom landscape; it should always be the parent object within a TerraformFX object hierarchy.
It evaluates operator objects, placed as its children, and generates terrain features as a result.
By default, a new tfTerrain object will automatically include three operators as its children: a tfNoise generator and both a tfErosionThermalWeathering and a tfErosionHydraulic filter.
This set-up gives you a helpful starting point for your terrain. However, these operators can be deleted in order to start from scratch.
There are separate pages explaining all of the operator parameters in full.
![TerraformFX_terrain_[tfterrain]_v010.png](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/67b046ba-10ef-45cd-a960-6ae603ab8aed/TerraformFX_terrain_tfterrain_v010.png)
Start-up view for tfTerrain.
Object tab
Display
Enable
This box is checked by default, giving the terrain color in the viewport.
This is determined by the gradient setting, which maps a gradient to either the Altitude or Slope values.
Unchecking it will disable the display mode making your terrain the default gray.
![TerraformFX_terrain_[display]_v010.png](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/f9764e10-47b1-41fa-9e9f-1a3151e3413f/TerraformFX_terrain_display_v010.png)
On the left-hand terrain, Display has been disabled. It is enabled on the right, with the color gradient applied.