https://player.vimeo.com/video/655317134?h=1ce8250fc6&badge=0&autopause=0&player_id=0&app_id=58479/embed
https://player.vimeo.com/video/749504142?h=3119f6cbc7&badge=0&autopause=0&player_id=0&app_id=58479
Introduced in Build 1480

This image shows tfBlur activated on the right-hand terrain.
This increases the radius of the strength of the Blur filter, smoothening out transitions in the terrain.
Larger values will take longer to calculate.
![tfblur002[radius].png](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e05bd158-fbb4-4ee8-88bc-3a3f2265893a/tfblur002radius.png)
These three terrains have Mode set to Box, with an increasing Radius value, driving an increasing amount of blurring.
There are five different Mode settings of tfBlur: Box (the default), Gauss, Median, Gauss, fixed 3x3 and Gauss, fixed 5x5.
![tfblur003[modes1].png](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/283cadeb-db55-4765-8fde-76813c04c6fa/tfblur003modes1.png)