https://player.vimeo.com/video/751742548?h=4c93e8303e&badge=0&autopause=0&player_id=0&app_id=58479
Each particle searches within the Radius value for other particles.
The velocity of all particles within the radius is then used to calculate the vorticity forces.
Graphical representation of the nxVorticity search area when Radius is set to 100% on the left and 200% on the right.
At lower percentage amounts simulation is quicker and you will see lots of smaller, separate areas of details in swirling.
Raising the percentage over 100% will result in larger, smoother swirls.
nexus_nxvoticity_010[radius].mp4
Animation showing an increase in the Radius value from 100% to 300%.