nxUpres interpolates the properties of source particles to destination particles. By using a low-particle count source, and a high count destination, this creates a form of ‘upscaling’ or ‘upresing’.


nxUpres_03.png

nxUpres UI settings.

Source

The source emitters that will be used to transfer particle properties to the destination emitters’ particles for the upres.

These are generally a lower count source (low resolution image).

nxUpres_01.png

These source particles have a Birthrate of 2000 (from a cached scene).

Destination

The destination particles to map the interpolated/upres/upscaled properties onto.

Generally, these are higher count particles (the high resolution output).

nxUpres_02.png

Here are the destination particles, which have been ‘upresed’; the Birthrate is 80000, which results in a much higher resolution simulation, whilst retaining the effect from the base cache. Note: The destination emitter’s Display mode has the Editor Display set as Dots, with the Color Mode of Single Color ( colored orange).


Position, Radius, Color, Velocity, Mass, Group