nxSticky, Object tab menu settings.
Drag the objects you want to stick the particles into this list.
They can be polygon objects or parametric objects which would be polygonal if made editable.
Note: Splines will not work.
When an object is highlighted, a list of options will become available below.
When enabled, all options below this will be inherited from the next up within the node tree which doesn't have this checked.
Inherit Parent enabled, so that the Torus inherits all options that are applied to the Cube.
This is the probability that a particle will stick to an object if it comes within range.