xpAvoid Object tab menu.
Scene objects dropped into this list will be avoided by particles.
They can be disabled by clicking the yellow tick, turning it into a blue minus symbol.
When an object is dropped in and highlighted, a list of options will show below.
Set as Change Direction, by default, this gives particles instruction on what to do when they detect a possible collision with an object in the Objects list (within the Detection Distance setting).
The alternative options are Freeze and Die.
The particle will change direction to avoid the object.
This animation shows the xpShatter object in the nxAvoid modifier. With On Detection set in the Change Direction mode, particles are avoiding the shatter object by the Detection Distance value of 100cm.
The particle will freeze.