https://player.vimeo.com/video/643516847?h=97fd55de95&badge=0&autopause=0&player_id=0&app_id=58479
https://player.vimeo.com/video/770753200?h=02e2f4687e&badge=0&autopause=0&player_id=0&app_id=58479
Introduced in Build 1480
Cube as a child of mtInset, with an Inset Mode setting of Face Percentage and an Amount value of 50%.
You can use a vertex map or selection tags to define where insets are generated.
Drag the tag from the Object Manager into the Selection Map link field.
The Plane on the left has a polygon selection tag, which is displayed in the viewport. An identical lane is on the right, as a child of a mtInset, driving where insets are generated.
The Plane on the left has a vertex map, which is displayed in the viewport. An identical Plane is on the right, as a child of a mtInset. The vertex weights are driving the generation of insets.