jdAniMate is a tool for translating the PSR of a model and interpolating them between start and endpoints.


Overview Video

AniMate_Basic_01.mp4

jdAnimate translating a Cube between two points.

When used to animate an object with other objects inside it (the object hierarchy), jdAniMate provides an easy way to disperse the separate components and animate them together.

The components of object hierarchies will move and animate in world space, as if unaffected by the transformations of the parent.

Animate_Random_Cloner_01.mp4

In this animation, a Cloner in the Objects field is translating cloned Cubes.

The main function of jdAniMate is achieved by defining a start and end point.

First, an object is added to the Objects list.

Then the user sets the start and end positions using the buttons below.

When the timeline is played, the object will use the timing spline to interpolate from the start point to the end point.


Object tab

AniMateBasic_Settings_01.jpg