Overview Video

https://player.vimeo.com/video/689758743?h=c2b3b4d960&badge=0&autopause=0&player_id=0&app_id=58479


The Object Properties tab settings let you configure how the geometry, splines and wireframe are generated, giving you control over polygon resolution, meshing options and the organ modes, including deformation settings, directional growth and avoid options.


Object Type

There are four Object Type settings available: Wireframe, Line, Spline Object and Polygon Object.

Wireframe

This is simply a display object and cannot be rendered, but it is efficient and light, giving excellent viewport performance for use in designing.

totreeobjectpropertiesXXX[wireframe].PNG

Object Type set as Wireframe.

Line

This mode also cannot be rendered, but again offers a very fast and efficient viewport display.

With the default Display settings, the green line represents the trunk, the blue lines are the primary branches and the white lines are the secondary branches.

totreeobjectpropertiesXXX[line].PNG

Object Type set in Line mode.

Spline Object

Displays your tree as a Spline Object, in Object Type, which can be rendered.

totreeobjectpropertiesXXX[spline].PNG

Object Type set as Spline Object.

Polygon Object

By default, the Object Type is set to display the tree as a Polygon Object.

totreeobjectpropertiesXXX[polygon].PNG

The default setting, Object Type set as Polygon Object.

Meshing Type

There are two Meshing Types: Intersect and Joined.

Intersect

This is the default setting; branches will merely intersect with the trunk.

totreeobjectpropertiesXXX[intersect].PNG

Meshing Type set to Intersect.

Joined

The layers are joining, using more polygons, creating a detailed, cleaner, continuous mesh.

totreeobjectpropertiesXXX[joined].PNG

Meshing Type set to Joined.

Subdivision

Adds subdivisions; the higher the setting, the more subdivisions there will be and the cleaner, and more detailed, the mesh will become, especially where there are joins.

totreeobjectpropertiesXXX[subdivision1].PNG

Subdivision set to 0 (zero).

totreeobjectpropertiesXXX[subdivision2].PNG

Subdivision set to 1.

totreeobjectpropertiesXXX[subdivision2].PNG

Subdivision set to 2.

Maximum Join Level

Maximum Join Level option is only available when the Meshing Type is set to Joined.