Taiao is a collection of procedural tools for the creation of digital trees, plants, grasses, leaves and flowers.


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Procedural layering of Plant Layers used to model, animate, texture and build a cherry tree scene.


toPlant

Use toPlant to design and build highly-detailed hero plants, from tiny flowers to towering trees. You can also convert hero plants to create low-poly background elements. Trunks, branches, leaves and custom objects like toFlowers are layered in a procedural hierarchy, which is easy to build and manage. Plant layer attributes can be keyframed, with specific controls for animating growth effects. You can generate X-Particles to simulate falling leaves and, using the Forces parameters, create realistic wind motion. If you don’t have the time to model your own plants, you can access a library of real-world plant types via the Preset Browser.

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Custom plants, trees and flowers have been built in this scene using toPlant’s procedural layering system.


toTree

toTree is the ideal choice for stylized motion graphics shots. It uses a simulation algorithm to generate points within a scene object of your choice. These points attract branches, which compete for the viable space, without intersecting. This can be used to create trees from text, logos and even characters. There are animation controls for growth, particle and wind effects.

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In this image, scene geometry is being used in conjunction with growth points and an xpEmitter to create trees and control the branching.