The parameters of all X-Particles modifiers can be mapped to particle data, enabling dynamic changes during simulation.

The effects of the mapping are adjusted using the Mapping curve.

The settings can be found within the Mapping tab of each object.

Mapping_Age_v01.mp4

In this animation, the effects of an xpScale modifier are being mapped to the particle’s age using the remapping curve. The result is the particles are growing and shrinking in size over time.


Add

Clicking this button will add a Map layer (numbered - starting with Map 1).

You can have as many layer types as you wish in this list.

Maps can be folded or unfolded, using the drop-down arrow, to create space in the Attributes Manager.

Reset

Clicking this button will lead to a warning, before you decide to proceed (or not).

XP Mapping_Reset.png

Remove warning box.


Map layer settings

Each layer has the same attributes (except Shader, which has an additional parameter option).