Advanced tab settings menu.
By default, the emitter is multithreaded.
Occasionally this may lead to problems.
Normally you should leave this enabled but, if unexplained errors occur, you can try disabling threading.
This is the seed for the random number generator used by the emitter.
You can change this if you have more than one emitter in the scene or your emitters will all generate the same pattern of particles.
This seed also affects many modifiers which use random numbers so, if you don't like the effects a modifier produces, you can try altering this value.
Animation to demonstrate the effect of changing the Random Seed setting.
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